1/6/2024 0 Comments Ionic livereload androidSelect your platform of choice (iOS or Android) and connect a device to your computer. Let’s use Live Reload to implement photo deletion, the missing piece of our Photo Gallery feature. Therefore, being able to quickly write, build, test, and deploy code is crucial to keeping up our development speed. This is particularly useful when writing code that interacts with native plugins - we must run it on a device to verify that it works. We can also use it when developing on iOS and Android devices. Remember ionic serve? That was Live Reload working in the browser, allowing us to iterate quickly. When active, Live Reload will reload the browser and/or WebView when changes in the app are detected. I am running the simulator in VMWare but should work on a real mac too. This setup is for a windows pc where you are coding and a mac that are running iOS simulator. You can start it like this: ionic run android -l You can also use chrome developer tools like it would be a normal webpage. Hi, i have seen som discussion about people have problems getting livereload to work and wanted to share how i made it work. We can use the Ionic CLI’s Live Reload functionality to boost our productivity when building Ionic apps. If you run your app in the livereload mode you will see the console.log() messages. The development experience is pretty quick, but what if I told you there was a way to go faster? I opened an ER for the Ionic CLI to warn users about this and I'd appreciate folks input (either for or against) if you are an Ionic user.So far, we’ve seen how easy it is to develop a cross-platform app that works everywhere. However, when I try to play native sounds or use the HTTP library from the native plugins, there is an alert that is issued that says Cordova not available. Ionic's Live Reload is freaking helpful as hell, and the PhoneGap Developer App is the number one way to test PhoneGap/Cordova quickly (and will be what I use in presentations in the future), but you want to remember these issues when testing. When I run ionic cordova run android -livereload with my android device on the same wifi network as my laptop, the app loads fine. To be clear, I'm not suggesting to avoid these features. In my particular use case, I could switch to using base64 images, but I'm going to avoid that as it isn't typically recommended. This makes sense, but is definitely a bit of a bummer if you need to test anything involving the file system. To confirm this was an issue, I also tested with the PhoneGap Developer App and I had the exact same problem. That means the URIs returned by the camera plugin were referencing URIs on the computer that did not exist. Try to use select your machine IP address instead of localhost. After running this command it will prompt you to select what address you would like to use one is localhost and the second one is your machine IP address. When using live reload, you're actually running the assets off the computer and not the device. Here is what worked for me: stop ionic service if you running it 'q' command. I then realized what the culprit was - live reload. On a whim, I stopped, and switched to just doing cordova emulate ios. I had been using Ionic's kick ass live reload feature while testing. This is what had originally reminded me to use the sanitization setting in Angular, but I was seeing it in my non-Angular example as well. While testing, I was debugging of course, and I noticed this error in the console: Not allowed to load local resource. I then tried my basic camera demo from my Cordova examples repository - an app I had built a while ago and was as simple as possible - and that failed too! I've used the Camera numerous times before with Cordova so I assumed it must have been an Angular issue. I noticed I had the same issue.Īt this point I hit a brick wall. I had been testing with iOS so I quickly switched to Android and tested there. ionic cordova run android -livereload-host -livereload. The fix for that is rather simple - just add a regex to imgSrcSanitizationWhitelist: $compileProvider.imgSrcSanitizationWhitelist(/^\s*(https?|ftp|mailto|content|file|assets-library):/) ionic run -l -device android while having a ( Android Nexus 5 ) device attached over USB to the host PC. While testing, I noticed that I couldn't see an image I had selected from the gallery.Īt first, I thought it was the Angular issue (ok, they call it a feature, and I get the reasoning, but I call it a bug and I'm happy to be wrong) where the library will block you from injecting potentially dangerous stuff into the DOM. I'm working on a set of demos using Ionic and Cordova that demonstrate a particular use case of the camera. ionic cordova run android -device -l -debug -address 1.1. This morning I ran into an odd issue with what should have been relatively simple code. Ionic3 emulate option for android is causing me some issues, i tried to launch the project using Livereload on an emulator and also an actual device using the following code.
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